one (1) tree and a birdhouse
also the well works now. yay!!
the ramblings of this aspiring artist / writer / game dev wannabe :D i write about the stuff i make and the stuff i like!
one (1) tree and a birdhouse
also the well works now. yay!!
i don't know.
mostly just thinking if it's even necessary to document Everything (Literally Everything) at this stage, because right now it's not interesting and also i'm tired. anyway here's the things i did
so about 3 months after i wrote the first part of this post (above), i did nothing and then continued "progress" on this game today, but this time with ori!!!!!! she made a well and a little pier house thing, and i gave the well a bucket and coded the light in the starter house. also tweaked the water color a bit.
sometimes i realize that the times when i'm having the most fun playing roblox (or honestly any game) with friends is when we're just messing around together, doing practically nothing of importance. and usually in games that don't have much gameplay: exploration games, ragdoll engines, catalog avatar creator, the default roblox starter place, sometimes even just in studio.
i don't know where i'm going with this. i guess my point is that i'm too silly for structured gameplay and i wanted to make a game that's a little more free. so that's why i'm making this game.
so i'm also using this game as an opportunity to learn how to code stuff i wouldn't have thought to do otherwise. and there are many things i haven't learned. what do you mean i only found out about collectionservice today??? this could've been so useful when i was like "how do you make interactable objects that aren't all in the same folder" what the hell!!!
so i haven't actually done anything with the game, mostly because i'm figuring out what i'm even going to make. sigh. this is why projects need purpose and direction y'all.
oh btw it stands for "the super messy world 2". it's the working title of the new game.